Skills 2250
Fra AugaWiki
Følgende proficiencies supplere de i spillet allerede eksisterende. Skills der er beskrevet i eksisterende regelbøger skal betragtes som indeholdende moderne viden.
Indholdsfortegnelse
Weapon proficiencies:
Broad Group: Firearms
- Tightgroup: Rifles
- Tightgroup: Small arms
Broad Group: Heavy infantry
- Tight group: Shoulder launched weapons
- Tight group: Suit mounted weapons
Broad Group: Ultra Tech Weapons
- Tight group: Lasers
- Tight group: Alien weapons
Broad Group: Machineguns
- Tight group: Submachine guns
- Tight group: Machine guns
- Tight group: Gatling and Autocanons
Broad Group: Artillery
- Tight group: Classic Artillery
- Tight group: Rocket Artillery
- Tight group: Rail guns
- Tight group: Navy rifles
Broad Group: Vehicle mounted weapons
- Tight group: Tank Guns
- Tight group: Machine Cannons
- Tight group: Missiles
Non weapon proficiencies:
General
- Parachute (2 CP , Dex/Bal)
- Scuba (2 CP , Con/Sta)
- Sports (speciality) (2 CP , varies)
- Modern crafts (seperate skills: Mechanic , Electronic, Matrix decks) (Dex/Aim)
- Modern enginering (seperate skills) (Int/Kno)
- Driving (speciality: Motor cycles , Cars, Trucks, Tracked) (Dex/Bal)
- Piloting (speciality: Plane , Helicopter, VTOL, Rocket) (Dex/Bal)
Warrior
- Combat suit maintenance (Int/Kno)
- Combat suit usage (Str / Mus , Dex/Bal)
Rogue
- Matrix craft (Wis / Intuition)
- Matrix programming (Int / Rea)
- Matrix navigation (Int / Kno)
- Matrix Hacking (Wis / Intuition)
- Rigging(Vehicle type)(Int/Intuition)
Wizard
- Technomancy (fusion of magic and technology) (Wis/Intuition)
PRIEST
- Priest: Technomancy ((fusion of magic and technology) (Int/Kno)