Forskel mellem versioner af "Skills 2250"
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DM (diskussion | bidrag) (→Rogue) |
DM (diskussion | bidrag) |
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=Non weapon proficiencies:= | =Non weapon proficiencies:= | ||
==General== | ==General== | ||
− | *Parachute (2 CP , Dex/Bal) | + | *Parachute (2 CP , Dex/Bal) (Initial rating:8) |
− | *Scuba (2 CP , Con/Sta) | + | *Scuba (2 CP , Con/Sta)(Initial rating:8) |
− | *Sports (speciality) (2 CP , varies) | + | *Sports (speciality) (2 CP , varies) (Initial rating:8) |
− | *Modern crafts (2 CP, seperate skills: Mechanic , Electronic, Matrix decks) (Dex/Aim) | + | *Modern crafts (2 CP, seperate skills: Mechanic , Electronic, Matrix decks) (Dex/Aim)(Initial rating:7) |
− | *Modern enginering (2 CP, seperate skills) (Int/Kno) | + | *Modern enginering (2 CP, seperate skills) (Int/Kno) (Initial rating:5) |
− | *Driving (2 CP, speciality: Motor cycles , Cars, Trucks, Tracked) (Dex/Bal) | + | *Driving (2 CP, speciality: Motor cycles , Cars, Trucks, Tracked) (Dex/Bal) (Initial rating:8) |
− | *Piloting (4 CP, speciality: Plane , Helicopter, VTOL, Rocket) (Dex/Bal) | + | *Piloting (4 CP, speciality: Plane , Helicopter, VTOL, Rocket) (Dex/Bal)(Initial rating:5) |
==Warrior== | ==Warrior== | ||
− | * Combat suit maintenance (3 CP, Int/Kno) | + | * Combat suit maintenance (3 CP, Int/Kno) (Initial rating:8) |
− | * Combat suit usage (3 CP, Str / Mus , Dex/Bal) | + | * Combat suit usage (3 CP, Str / Mus , Dex/Bal) (Initial rating:8) |
== Rogue == | == Rogue == | ||
Linje 53: | Linje 53: | ||
==Wizard== | ==Wizard== | ||
− | *Technomancy (fusion of magic and technology) (4 CP, Wis/Intuition) | + | *Technomancy (fusion of magic and technology) (4 CP, Wis/Intuition) (Initial rating:5) |
==PRIEST== | ==PRIEST== | ||
− | *Priest: Technomancy ((fusion of magic and technology) (4 CP, Int/Kno) | + | *Priest: Technomancy ((fusion of magic and technology) (4 CP, Int/Kno)(Initial rating:5) |
Versionen fra 13. sep 2012, 19:45
Følgende proficiencies supplere de i spillet allerede eksisterende. Skills der er beskrevet i eksisterende regelbøger skal betragtes som indeholdende moderne viden.
Indholdsfortegnelse
Weapon proficiencies:
Broad Group: Firearms
- Tightgroup: Rifles
- Tightgroup: Small arms
Broad Group: Heavy infantry
- Tight group: Shoulder launched weapons
- Tight group: Suit mounted weapons
Broad Group: Ultra Tech Weapons
- Tight group: Lasers
- Tight group: Alien weapons
Broad Group: Machineguns
- Tight group: Submachine guns
- Tight group: Machine guns
- Tight group: Gatling and Autocanons
Broad Group: Artillery
- Tight group: Classic Artillery
- Tight group: Rocket Artillery
- Tight group: Rail guns
- Tight group: Navy rifles
Broad Group: Vehicle mounted weapons
- Tight group: Tank Guns
- Tight group: Machine Cannons
- Tight group: Missiles
Non weapon proficiencies:
General
- Parachute (2 CP , Dex/Bal) (Initial rating:8)
- Scuba (2 CP , Con/Sta)(Initial rating:8)
- Sports (speciality) (2 CP , varies) (Initial rating:8)
- Modern crafts (2 CP, seperate skills: Mechanic , Electronic, Matrix decks) (Dex/Aim)(Initial rating:7)
- Modern enginering (2 CP, seperate skills) (Int/Kno) (Initial rating:5)
- Driving (2 CP, speciality: Motor cycles , Cars, Trucks, Tracked) (Dex/Bal) (Initial rating:8)
- Piloting (4 CP, speciality: Plane , Helicopter, VTOL, Rocket) (Dex/Bal)(Initial rating:5)
Warrior
- Combat suit maintenance (3 CP, Int/Kno) (Initial rating:8)
- Combat suit usage (3 CP, Str / Mus , Dex/Bal) (Initial rating:8)
Rogue
- Matrix craft (2 CP, Wis / Intuition) (Initial rating:5)
- Matrix programming (4 CP, Int / Rea) (Initial rating:5)
- Matrix navigation (2 CP, Int / Kno) (Initial rating:8)
- Matrix Hacking (2 CP, Wis / Intuition) (Initial rating:5)
- Decrypt data (2 CP , Int / Reason) (Initial rating:5)
- Rigging(Vehicle type)(4 CP, Int/Intuition) (Initial rating:8)
Wizard
- Technomancy (fusion of magic and technology) (4 CP, Wis/Intuition) (Initial rating:5)
PRIEST
- Priest: Technomancy ((fusion of magic and technology) (4 CP, Int/Kno)(Initial rating:5)