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(Wizard)
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*Tightgroup: Rifles
 
*Tightgroup: Rifles
 
*Tightgroup: Small arms
 
*Tightgroup: Small arms
 +
 +
==Broad Group: Heavy infantry==
 +
*Tight group: Shoulder launched weapons
 +
*Tight group: Suit mounted weapons
  
 
==Broad Group: Ultra Tech Weapons==
 
==Broad Group: Ultra Tech Weapons==
*Tightgroup: Lasers
+
*Tight group: Lasers
*Tightgroup: Alien weapons
+
*Tight group: Alien weapons
  
  
 
==Broad Group: Machineguns==
 
==Broad Group: Machineguns==
*Tightgroup: Submachine guns
+
*Tight group: Submachine guns
*Tightgroup: Machine guns
+
*Tight group: Machine guns
*Tightgroup: Gatling and Autocanons
+
*Tight group: Gatling and Autocanons
  
 
==Broad Group: Artillery==
 
==Broad Group: Artillery==
*Tightgroup: Classic Artillery
+
*Tight group: Classic Artillery
*Tightgroup: Rocket Artillery
+
*Tight group: Rocket Artillery
*Tightgroup: Rail guns
+
*Tight group: Rail guns
*Tightgroup: Navy rifles
+
*Tight group: Navy rifles
 +
 
 +
==Broad Group: Vehicle mounted weapons==
 +
*Tight group: Tank Guns
 +
*Tight group: Machine Cannons
 +
*Tight group: Missiles
  
 
=Non weapon proficiencies:=
 
=Non weapon proficiencies:=
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*Driving (speciality: Motor cycles , Cars, Trucks, Tracked) (Dex/Bal)
 
*Driving (speciality: Motor cycles , Cars, Trucks, Tracked) (Dex/Bal)
 
*Piloting (speciality: Plane , Helicopter, VTOL, Rocket) (Dex/Bal)
 
*Piloting (speciality: Plane , Helicopter, VTOL, Rocket) (Dex/Bal)
 +
==Warrior==
 +
* Combat suit maintenance (Int/Kno)
 +
* Combat suit usage (Str / Mus , Dex/Bal)
 +
 
== Rogue ==
 
== Rogue ==
 
*Matrix craft (Wis / Intuition)
 
*Matrix craft (Wis / Intuition)

Versionen fra 11. sep 2012, 17:58

Følgende proficiencies supplere de i spillet allerede eksisterende. Skills der er beskrevet i eksisterende regelbøger skal betragtes som indeholdende moderne viden.

Weapon proficiencies:

Broad Group: Firearms

  • Tightgroup: Rifles
  • Tightgroup: Small arms

Broad Group: Heavy infantry

  • Tight group: Shoulder launched weapons
  • Tight group: Suit mounted weapons

Broad Group: Ultra Tech Weapons

  • Tight group: Lasers
  • Tight group: Alien weapons


Broad Group: Machineguns

  • Tight group: Submachine guns
  • Tight group: Machine guns
  • Tight group: Gatling and Autocanons

Broad Group: Artillery

  • Tight group: Classic Artillery
  • Tight group: Rocket Artillery
  • Tight group: Rail guns
  • Tight group: Navy rifles

Broad Group: Vehicle mounted weapons

  • Tight group: Tank Guns
  • Tight group: Machine Cannons
  • Tight group: Missiles

Non weapon proficiencies:

General

  • Parachute (2 CP , Dex/Bal)
  • Scuba (2 CP , Con/Sta)
  • Sports (speciality) (2 CP , varies)
  • Modern crafts (seperate skills: Mechanic , Electronic, Matrix decks) (Dex/Aim)
  • Modern enginering (seperate skills) (Int/Kno)
  • Driving (speciality: Motor cycles , Cars, Trucks, Tracked) (Dex/Bal)
  • Piloting (speciality: Plane , Helicopter, VTOL, Rocket) (Dex/Bal)

Warrior

  • Combat suit maintenance (Int/Kno)
  • Combat suit usage (Str / Mus , Dex/Bal)

Rogue

  • Matrix craft (Wis / Intuition)
  • Matrix programming (Int / Rea)
  • Matrix navigation (Int / Kno)
  • Matrix Hacking (Wis / Intuition)
  • Rigging(Vehicle type)(Int/Intuition)

Wizard

  • Technomancy (fusion of magic and technology) (Wis/Intuition)

PRIEST

  • Priest: Technomancy ((fusion of magic and technology) (Int/Kno)