Forskel mellem versioner af "Elementals"
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Linje 2: | Linje 2: | ||
Spirits/ Elementals Per Level | Spirits/ Elementals Per Level | ||
− | Shaman’s | + | !Shaman’s Level |
− | + | !Minor Entity | |
− | + | !Major Entity | |
− | + | !Great Entity | |
+ | !Grand Entity | ||
1 1 — — | 1 1 — — | ||
Versionen fra 15. nov 2014, 18:37
Summoning table
Spirits/ Elementals Per Level
!Shaman’s Level !Minor Entity !Major Entity !Great Entity !Grand Entity 1 1 — —
2 1 — —
3 2 — —
4 2 — —
5 2 1 —
6 3 1 —
7 3 2 —
8 4 2 —
9 4 2 1
10 4 3 1
11 4 3 2
12 5 3 2
13 5 4 2
14 5 4 3
15 6 4 3
16 6 5 3
17 6 5 4
18 7 5 4
19 7 6 4
20 7 6 5
Common powers
- Manifester Ethereal/Physical - tager en runde. (Starter Ethereal eller fysisk efter fremmaners valg)
- Dual Perception when Ethereal. (See and hear prime from border etheral)
- Shield - Lay around summoner as ekstra HP. Imunity to normal weapon etc. is lost.
- Imunity to charm, sleep, hold og poison.
- Move
- Ethereal 24
- Physical 12
Minor:
- 2 HD Ethereal / Astral
- 1 HD Physical
- AC 8
- Intelligence: 6
- Fetish cost:50 GP
- Fetish production time: 1 hour
- Imum over for ikke magiske våben, medmindre den dræbes i et angreb.
- Physical Attack: 1d6 , Thaco 20 (Tilpasses elemental eller domæne)
- Evt. Elemental effects
Major:
- 8 HD Ethereal / Astral
- 4 HD Physical
- Intelligence 12
- Fetish cost:250 GP
- Fetish production time: 12 hours
- Skades af +2 og spells, medmindre den dræbes i et angreb.
- Physical Attack: 2 attacks , 2d , Master (Thaco 12)
- Evt. Elemental effects
Great:
- 15 HD Ethereal / Astral
- 10 HD Physical
- Intelligence 16
- Fetish cost:5000 GP
- Fetish production time: 1 week
- Skades af +4 og spells, medmindre den dræbes i et angreb.
- Physical Attack: 2 attacks, High Master (Thaco 5)
- Evt. Elemental effects
Elemental forms
Elemental | Power | Shield | Note |
---|---|---|---|
Fire, minor | Arrow of fire (range as dagger) d6 damage | +d6 bonus damage (fire) | |
Air, minor | Base move +12 | Immunity to Gas, Wather Breathing | |
Water, minor | Cure Light Wounds 1 times pr. manifestation on prime | DR +2 | |
Earth, minor | Save vs. paralyse or slowed 1 phase next round | +4 AC , +2 DR | |
Magma, minor | Reach 2 | +2 AC , + D3 damage (fire). |