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		<id>http://wiki.augamore.net/index.php?action=history&amp;feed=atom&amp;title=Critical_Fumbles</id>
		<title>Critical Fumbles - Versionshistorie</title>
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		<updated>2026-05-25T03:14:58Z</updated>
		<subtitle>Versionshistorie for denne side i AugaWiki</subtitle>
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	<entry>
		<id>http://wiki.augamore.net/index.php?title=Critical_Fumbles&amp;diff=106&amp;oldid=prev</id>
		<title>DM med 11. aug 2008, 09:35</title>
		<link rel="alternate" type="text/html" href="http://wiki.augamore.net/index.php?title=Critical_Fumbles&amp;diff=106&amp;oldid=prev"/>
				<updated>2008-08-11T09:35:17Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;←Ældre version&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Versionen fra 11. aug 2008, 09:35&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L1&quot; &gt;Linje 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linje 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;prettytable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;prettytable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;2&amp;quot; | '''Die selection table.'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| colspan=&amp;quot;2&amp;quot; | '''Die selection table.'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;L169&quot; &gt;Linje 169:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Linje 168:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Untrained add 2 points.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Untrained add 2 points.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Regler]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DM</name></author>	</entry>

	<entry>
		<id>http://wiki.augamore.net/index.php?title=Critical_Fumbles&amp;diff=77&amp;oldid=prev</id>
		<title>DM: New page:  {| class=&quot;prettytable&quot; | colspan=&quot;2&quot; | '''Die selection table.'''  |- | Weapon is: | Die  |- | 2 size smaller than wielder and used two-handed. | 2d4  |- | 2 sizes smaller than wielder.  ...</title>
		<link rel="alternate" type="text/html" href="http://wiki.augamore.net/index.php?title=Critical_Fumbles&amp;diff=77&amp;oldid=prev"/>
				<updated>2008-08-10T20:06:27Z</updated>
		
		<summary type="html">&lt;p&gt;New page:  {| class=&amp;quot;prettytable&amp;quot; | colspan=&amp;quot;2&amp;quot; | &amp;#039;&amp;#039;&amp;#039;Die selection table.&amp;#039;&amp;#039;&amp;#039;  |- | Weapon is: | Die  |- | 2 size smaller than wielder and used two-handed. | 2d4  |- | 2 sizes smaller than wielder.  ...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Ny side&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | '''Die selection table.'''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Weapon is:&lt;br /&gt;
| Die&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2 size smaller than wielder and used two-handed.&lt;br /&gt;
| 2d4&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 2 sizes smaller than wielder.&lt;br /&gt;
&lt;br /&gt;
1 sizes smaller and used two-handed.&lt;br /&gt;
&lt;br /&gt;
Natural bite&lt;br /&gt;
| 2d6&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| 1 size smaller than wielder.&lt;br /&gt;
&lt;br /&gt;
Equal size to wielder and used two-handed.&lt;br /&gt;
&lt;br /&gt;
Natural claw, strike or headbut.&lt;br /&gt;
| 2d8&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Equal size to user.&lt;br /&gt;
&lt;br /&gt;
Natural tail, breath, kick, or wing.&lt;br /&gt;
| 2d10&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Larger size than wielder.&lt;br /&gt;
| 2d12&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;prettytable&amp;quot;&lt;br /&gt;
| &amp;lt;center&amp;gt;'''''Severity*'''''&amp;lt;/center&amp;gt;&lt;br /&gt;
| '''''Effect'''''&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;[[Image:|thumb|&amp;lt;center&amp;gt;&amp;lt;/center&amp;gt;]]1 or lower&amp;lt;/center&amp;gt;&lt;br /&gt;
| ''Loss of focus.'' Wielders remaining attacks are delayed 1 phase.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;2&amp;lt;/center&amp;gt;&lt;br /&gt;
| Mishap. Any remaining attacks in this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;3&amp;lt;/center&amp;gt;&lt;br /&gt;
| Mishap. Any remaining attacks this round are lost. Save vs. Death or fall.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;4&amp;lt;/center&amp;gt;&lt;br /&gt;
| Mishap. Any remaining attacks this round are lost. Next round delayed 1 phase.&lt;br /&gt;
&lt;br /&gt;
Save vs. Death or fall.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;5&amp;lt;/center&amp;gt;&lt;br /&gt;
| Mishap. Any remaining attacks this round are lost. Next round delayed 2 phases.&lt;br /&gt;
&lt;br /&gt;
Save vs. Death or fall.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;6&amp;lt;/center&amp;gt;&lt;br /&gt;
| Screw up. Drop random item. Make perception check to notice.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;7&amp;lt;/center&amp;gt;&lt;br /&gt;
| Screw up. –2 to all attacks next round, delayed 2 phases. Remaining attacks this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;8&amp;lt;/center&amp;gt;&lt;br /&gt;
| Screw up. Off balance, +1 ac next round, no dex or style bonus. Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;9&amp;lt;/center&amp;gt;&lt;br /&gt;
| Screw up. Drop weapon – lands in own square. Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;10&amp;lt;/center&amp;gt;&lt;br /&gt;
| Fumble. Bad footing, fall. Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;11&amp;lt;/center&amp;gt;&lt;br /&gt;
| Fumble. Arm-twisted, drop weapon – weapon lands within 3 yards. Rem. att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;12&amp;lt;/center&amp;gt;&lt;br /&gt;
| Fumble. Hit self-½damage. Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
Males: Check for hit to the groin (see rules above).&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;13&amp;lt;/center&amp;gt;&lt;br /&gt;
| Fumble. Armor tangles, it functions only ½ until reset (takes 1d6 rounds). + ½ move. Rem. att. lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;14&amp;lt;/center&amp;gt;&lt;br /&gt;
| Accident. Hit random square within 1 yards. Normal damage to object in area.&lt;br /&gt;
&lt;br /&gt;
(Object may save vs. Death to avoid). Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;15&amp;lt;/center&amp;gt;&lt;br /&gt;
| Accident. Hit random square within 2 yards. Normal damage to object in area.&lt;br /&gt;
&lt;br /&gt;
(Object may save vs. Death to avoid). Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;16&amp;lt;/center&amp;gt;&lt;br /&gt;
| Accident. Fall on leg for 1d6 dam. Save vs. Death or injure leg. Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;17&amp;lt;/center&amp;gt;&lt;br /&gt;
| Accident. Hit random square within 4 yards. Normal damage to object in area. &lt;br /&gt;
&lt;br /&gt;
(Object may save vs. Death to avoid). Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;18&amp;lt;/center&amp;gt;&lt;br /&gt;
| Disaster. Weapon strikes hard object, weapon save vs. Crushing blow. Reroll with 1d8+5 Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;19&amp;lt;/center&amp;gt;&lt;br /&gt;
| Disaster. Hit random square within 3 yards. Max. Damage to object in area. + Reroll with 1d4+9. &lt;br /&gt;
&lt;br /&gt;
(Object may save vs. Death to avoid). Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;20&amp;lt;/center&amp;gt;&lt;br /&gt;
| Disaster. Bad move, weapon arm broken. Remaining att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;21&amp;lt;/center&amp;gt;&lt;br /&gt;
| Disaster. Hit self, limb broken. Save vs. Death or suffer major bleeding. Rem. att. this round are lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;22&amp;lt;/center&amp;gt;&lt;br /&gt;
| Catastrophe. Hit self, max damage. Save Vs Death or server limb + major bleeding. Rem. att. lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;23&amp;lt;/center&amp;gt;&lt;br /&gt;
| Catastrophe. Hit self, max damage. Save vs. Death or server limb + severe bleeding. Rem att. lost.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;center&amp;gt;24+&amp;lt;/center&amp;gt;&lt;br /&gt;
| Catastrophe. Hit self, Double max damage. Save vs. Death, or crush own skull. Rem att. lost.&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Weapon of choice + Expertise subtract 1 point. &lt;br /&gt;
&lt;br /&gt;
Specialists subtract 1 point&lt;br /&gt;
&lt;br /&gt;
masters subtract 2 points&lt;br /&gt;
&lt;br /&gt;
high masters subtract 3 points&lt;br /&gt;
&lt;br /&gt;
grand master subtract 4 points. &lt;br /&gt;
&lt;br /&gt;
Only familiar add 1 point. &lt;br /&gt;
&lt;br /&gt;
Untrained add 2 points.&lt;/div&gt;</summary>
		<author><name>DM</name></author>	</entry>

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